DxDiag Available upon request
I was manipulating and merging brushes (using skew and scale)
Unknown. I will investigate for a little, but I'm not confident I will find anything beyond the logs for this one.
@ericwa any idea why there is no stack trace? @TommyHanusa can you say what the operation was that you were performing when it crashed?
I really got no idea, it was a very sudden crash. I was just working away adding func_detail brushes to walls and the major operations I was doing was scale, skew, and merge. I was playing with some verts too. I want to give you more to go on but I don't have a clear idea of what did it myself.
This occurs pretty rarely (I might have had a crash like this a few weeks ago, but I'm not sure they are related), and it hasn't been a major impact to anything.
Ok, thank you. I'll look into making TB more robust against this particular problem.
This looks like an uncaught exception reaching the wx main loop; I thought our crash code would capture a stack trace when that happens, but I could be mis-remembering. It can be checked by doing a release build on Windows with the debug menu included, and trigger an exception there.
I'm closing this as it's not reproducible, and it may even be fixed together with #2611.