Trenchbroom: Crash when Selecting Texture Collection

Created on 2 Sep 2018  路  5Comments  路  Source: TrenchBroom/TrenchBroom

System Information (via dxdiag)

(TrenchBroom ver. 2.0.6)
Time of this report: 9/2/2018, 15:13:48
Machine name: xxxxxxxxxx
Machine Id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: Z170X-Gaming 3
BIOS: BIOS Date: 09/01/15 14:13:21 Ver: 05.0000B (type: BIOS)
Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
Page File: 5117MB used, 13647MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode

Expected Behavior

Crash when clicking "OK" on the "Path Type" window after selecting the path to the Quake wad file when adding a texture collection.

Steps to Reproduce

-Started TrenchBroom
-Clicked "Face"
-Clicked "Show" on "Texture Collections"
-Clicked "+"
-Navigated to Quake.wad (After unpacking it from PAK1.pak via Dragon Unpacker)
-Clicked "OK"
-Chose one of the options (Tried all 3)
-Clicked "OK"
-Crashed

Crash Info

trenchbroom-crash-3.map.zip
(Had to zip it to upload it for some reason)

trenchbroom-crash-3.txt
trenchbroom-crash-3.log

Notes

I am new to GitHub, I have allot of PC knowledge but I am completely lost when it comes to programming...

Most helpful comment

I think quake101.wad.

All 5 comments

You are most likely trying to load a corrupt file. There is no (valid) Quake texture wad in pak1.pak. You can get texture wads from http://quaketastic.com/?dir=files/texture_wads

Please download a wad file from there and try again.

Ah, I see. So what file on that page is the correct file for vanilla textures?

I think quake101.wad.

I found it, it was base.wad.
Thanks for your help.

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