When you create or load a new file, you should be put in the code tab, with the first sprite focused, stage normal, etc.
@kchadha writes:
I was in the sound tab and created a new project and stayed in the sound tab
I had a tutorial card open, and creating a new project kept the tutorial card open
I had the video motion extension loaded and the extension remained loaded after creating a new project
Small stage mode
Mac Chrome
Breaking this down into a few different buckets. The checked ones below aren't necessarily done, but they're no longer needing to be tracked here...
@benjiwheeler @kchadha since the variable/monitors parts of this are being tracked separately, and the pen layer clearing is has-patch, do you think any other part of this should be critical?
I think the monitors resetting is critical, and the extension blocks should be checked to make sure they at least still look normal and haven't turned into red hats
Checked that the extension blocks are working, and @picklesrus has a PR_LG out for the monitors resetting, so I'm going to remove the critical label from this.
@carljbowman @kathymakes What do you think about these aspects of UI: should they reset when user creates a new project?
@carljbowman commented:
I agree that the Tutorial Cards should stay open and the Stage mode should remain set. That is the 2.0's behavior. Now when it comes to which editor tab is selected, that is more dependent on the contents of the project. I think we should reset/default to the Code tab, rather than persisting the previously selected tab.
Seems like extensions are still showing up in blocks toolbox after creating new
Closing because all items in list are done or tracked elsewhere.
Most helpful comment
@carljbowman commented: