On new sprites (like Dinosaur1), the sprite name is capitalized in the library, but then appears as lower-case in the sprite list
This was by design as per design discussion about capitalization practices for sprites vs. costumes. The thinking was that it would help further differentiate a sprite from a costume (which can be a confusing concept at first).
@thisandagain But the actual sprite in the sprite corral has a different name from the icon in the sprite library?


I agree with having costumes be lowercased while capitalizing sprites; but it seems like this is maybe not related? Having the name in the library be different from the name in the sprite corral seem confusing or at least surprising.
@towerofnix Thanks for clarifying! Screenshots and GIFs make everything easier to understand. 馃槃 I totally misinterpreted this.
Sorry about the wrong solution.
I tracked the code to this sprites.json file in /src/lib/libraries, the main reason for this issue was because the difference between the object properties "name" and "objName".

The sprites.json was auto-generated , so I think there are something wrong with the generation tool config ?