Scratch-gui: Revise "glide to" block input ordering

Created on 8 Dec 2017  路  3Comments  路  Source: LLK/scratch-gui

The glide block in Scratch previous worded as glide x secs to x: y:

The new glide block is ordered similarly: glide x secs to [random point/Sprite]

Consider reordering order of inputs to:
glide to [random point/Sprite] for x secs

Possible Pros: More obvious what block does; More consistent with other blocks (e.g., say, play)
Possible Cons: Breaks previous documentation and translations; Longer block in English (" for ") - will that be too long to show on the palette?

feature

Most helpful comment

You could do the same with the other block: glide to x: y: in x secs

Also, I think in x secs makes more sense than for x secs

All 3 comments

Sounds good to me. The function of glide to ___ for x secs isn't obvious at first glance.

You could do the same with the other block: glide to x: y: in x secs

Also, I think in x secs makes more sense than for x secs

Decision was made to leave current glide block wording order because of block length.

(Adding "for" or "in" would lengthen by 3 or 4 characters (with spacing), too wide to fit in current palette.) Thanks for all who helped to consider this.

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