hiho :-)
when i use a bookshelf in a game i host, i can see it and pick ip up.
my friend can't see those books.
if, instead, he opens the bookshelf, i can't see those books.
but if he tries to picks them up, they vanish :-(
Thanks for the report, what version are you using?
i'm running 1.0.1.r212.gf9b7ac3b-1 on linux.
my friend is running 1.0.1 on macos.
would it help if we build the same version for macos and test that?
it would save me the time of doing it :)
also if you could test 1.0.1 on both that would help as well.
i played a game earlier this month, using 1.0.1-7f7ab8c, and didn't have the issue you mention here.
i don't recognize gf9b7ac3b, what is it based on?
f9b7ac3bfaa58c1325cabd8ba02c080ad7bacb8a
Expose chest with traps to set maps
the g is for garbage :-D - a bug in the PKGBUILD i'm using (EDIT: ah no - g stands for git. funny enough. it's a feature!).
i'll try 1.0.1 on my machine first then
I have just tested this with two build of the latest master. Thinks worked out correctly. I'm going to guess that the cause of the issue is simply a slight differences in game logic causing desync between the two games. I will make sure to bump the network protocol version with the next release so others won't have this issue. Thanks you for reporting.
@AJenbo sorry to have kept you waiting and thanks for the work.
we finally got around to testing and, indeed, if both of us use the same version, it works as intended.