Armory: Clouds not showing in HTML5

Created on 8 May 2019  路  2Comments  路  Source: armory3d/armory

SHORT DESCRIPTION:

Set up basic environment and added Sky texture in the Shader editor - using Armory Player & 'Browser' as Runtime no clouds show up, same occurs when exporting to HTML5.

EXPECTED RESULT:

Using Krom as runtime they show up fine:

render2

STEPS TO REPRODUCE:

Camera to sky
Open Shader Editor
Switch to 'World'
add sky texture in Shader Editor
Select Clouds in Armory Render Path
Play runtime selecting Browser

render

TECHNICAL SPECIFICATIONS:

_What version(s) of the following did you try:_
Blender: 2.8beta
Armory: 0.7.0
Operating system: Win 10
Graphics card & driver: GTX960 latest Nvidia

TEST FILE TO REPRODUCE:

https://www.rossedwards.co.uk/arma/test.blend

bug good first contribution help wanted kha

Most helpful comment

Ah, great catch, thanks for report. To fix that we will need to implement 3D texture creation support for the HTML5/WebGL backend here:
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L18
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L60

All 2 comments

Happen same here
Blender: 2.8beta
Armory: 0.7.0(latest git)
Operating system: MacOS Mojave
Graphics card & driver: Intel Iris Pro 1536 MB

Ah, great catch, thanks for report. To fix that we will need to implement 3D texture creation support for the HTML5/WebGL backend here:
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L18
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L60

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