Set up basic environment and added Sky texture in the Shader editor - using Armory Player & 'Browser' as Runtime no clouds show up, same occurs when exporting to HTML5.
Using Krom as runtime they show up fine:
Camera to sky
Open Shader Editor
Switch to 'World'
add sky texture in Shader Editor
Select Clouds in Armory Render Path
Play runtime selecting Browser
_What version(s) of the following did you try:_
Blender: 2.8beta
Armory: 0.7.0
Operating system: Win 10
Graphics card & driver: GTX960 latest Nvidia
Happen same here
Blender: 2.8beta
Armory: 0.7.0(latest git)
Operating system: MacOS Mojave
Graphics card & driver: Intel Iris Pro 1536 MB
Ah, great catch, thanks for report. To fix that we will need to implement 3D texture creation support for the HTML5/WebGL backend here:
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L18
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L60
Most helpful comment
Ah, great catch, thanks for report. To fix that we will need to implement 3D texture creation support for the HTML5/WebGL backend here:
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L18
https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Image.hx#L60