Yuzu: Missing HLE command 'EnsureIdTokenCacheAsync' in 'IManagerForApplication' (AM)

Created on 5 Jun 2019  路  11Comments  路  Source: yuzu-emu/yuzu

Super Meat boy gets stuck on launching page without the update 1.0.4
yuzu_log before update.txt

still gets stuck on launching page after the update 1.0.4 but windows freeze too
yuzu_log after update.txt

By the way,i cut out some thousands of the last lines since they were the same and i couldnt upload them(>10mb).

hle-issue unimplemented

Most helpful comment

Also needed for Youtube
Reporter log

All 11 comments

[ 182.979275] Debug <Critical> core\hle\service\service.cpp:ReportUnimplementedFunction:151: Assertion Failed! Unknown / unimplemented function 'EnsureIdTokenCacheAsync': port='IManagerForApplication' cmd_buf={[0]=0x4, [1]=0xC, [2]=0x0, [3]=0x0, [4]=0x100001, [5]=0x2, [6]=0x0, [7]=0x0, [8]=0x49434653}

Unimplemented service commands

Some more info:
This seems to be used to update the Network Account Service IDs (or some arrangement of those words) internally, which appear to be NEX user IDs.

Also needed for Youtube
Reporter log

@MysticExile #2950

That's a different service though. Both are needed for Youtube.

Used by Brawlhalla

Used by Super Smash Bros. Ultimate

@MysticExile Noted.

Appears in ACNH v1.2.0, with EA 475:

[ 150.810262] Debug <Critical> core\hle\service\service.cpp:ReportUnimplementedFunction:154: Assertion Failed! Unknown / unimplemented function 'EnsureIdTokenCacheAsync': port='IManagerForApplication' cmd_buf={[0]=0x6, [1]=0xC, [2]=0x0, [3]=0x0, [4]=0x100001, [5]=0x2, [6]=0x0, [7]=0x0, [8]=0x49434653}
[ 150.810264] Debug <Critical> core\hle\kernel\hle_ipc.cpp:ParseCommandBuffer:167: Assertion Failed!
[ 150.810265] Debug <Critical> core\hle\kernel\hle_ipc.cpp:WriteToOutgoingCommandBuffer:266: Assertion Failed!

Appears in StarWarsPinball, with EA 475:

[  89.949117] Debug <Critical> core\hle\service\service.cpp:ReportUnimplementedFunction:154: Assertion Failed! Unknown / unimplemented function 'EnsureIdTokenCacheAsync': port='IManagerForApplication' cmd_buf={[0]=0x6, [1]=0xC, [2]=0x0, [3]=0x0, [4]=0x100001, [5]=0x2, [6]=0x0, [7]=0x0, [8]=0x49434653}
[  89.949125] Debug <Critical> core\hle\kernel\hle_ipc.cpp:ParseCommandBuffer:167: Assertion Failed!
[  89.949126] Debug <Critical> core\hle\kernel\hle_ipc.cpp:WriteToOutgoingCommandBuffer:266: Assertion Failed!

Needed for:

  • Superbeat: Xonic EX
  • Pang Adventures
  • The Mahjong
    Ryujinx/Ryujinx#629
  • Prison Architect
  • Feather
  • Pokemon Let's go pickachu
  • The Binding of Isaac: Afterbirth+
  • Zombie gold rush
  • Worms W.M.D
  • Crashlands
  • Toy Stunt Bike: Tiptop's Trials
  • Disco Dodgeball Remix
  • Monkey King: Master of the Clouds
  • INFINITE mini golf
  • Horizon Chase Turbo
  • Evil defenders
  • RBI Baseball 17, 18 and 19
  • Eagle island
  • Mushroom wars 2
  • Mutant Mudds collection
  • Legendary fishing
  • Flinthook
  • FM touch 2018
  • Castlestorm
  • Aca neogeo, arcade archives, Sega ages
  • Riddled corpes EX
  • Sine Mora EX
  • Urban Trial Playground
  • star wars pinball
  • Disc jam
  • sky bolt zack
  • Ghost blade hd
  • synaptic drive
  • nyan cat
  • down well
  • possibly other games I think this is an important thing to implement
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