Hello!
Сan make the support Ultra-widescreen in WidescreenFixesPack for the game Bully. Scholarship Edition? The game does not understand the aspect ratio of 21:9 and stretches the picture.
He usually doesn't take requests unfortunately, but I would like to see him do something for this game too.
You might be in luck though. I bought this game recently and did some research for myself because I didn't like the vert- scaling for 16:9. I'll give you a cheat table with everything setup for 21:9 support. I'm using v1.200 if it makes a difference at all.
I didn't test this beyond what you see in the video, so there may or may not be any issues.
Hello!
Thank you! It works on 3440х1440, 2560х1080! )) I'm using version 1.200 (60fps). Link to the startup file.
https://drive.google.com/open?id=1t1OJZ4wD4_iT9sxD-G3op5cAe1oLHFOu
This can be done through the editor(Hex Workshop), replaced by changing the lines? You can write down what values you need to change to get the aspect ratio of 21: 9.
I can make it to a plugin, sure. Will try maybe next week to finish up this and the things from milestones.
Thank you!
Thank you! It works on 3440х1440, 2560х1080! )) I'm using version 1.200 (60fps).
Also I'd say you should use original exe and install SilentPatch instead.
The SilentPatchBully was installed. FPSLimit=60
[SilentPatch]
; Changes game's FPS limit
; Set FPSLimit to 0 to uncap FPS
; Default - 30
FPSLimit=60
Hey, what's the status on the fix?
We couldn't scale the FMVs for other aspect ratios, so unless ThirteenAG is still trying to fix that then it should be done for now. I think he still needs to make an ini file.
https://github.com/ThirteenAG/WidescreenFixesPack/blob/master/source/Bully.WidescreenFix/dllmain.cpp
There's no need for ini actually.
I'll release/re-release everything soon, when it's ready.
ThirteenAG Any progress?
Release soon (probably within a week or so). Developer build available here https://ci.appveyor.com/api/buildjobs/j2o3swhwdyw3yupr/artifacts/Bully.WidescreenFix.zip
Released.
Thank you!
Is the FOV too large? Is it possible to fix it?
http://www.wsgf.org/phpBB3/download/file.php?id=2537
Pretty sure it's like that with 4:3 resolution.
Oк. In any case, thanks!
p.s. I compared a little. According to the scheme of launching the AeroWidescreen, the FOV is slightly smaller.
Maybe a FOV setting wouldn't be a bad idea.
Added a fov factor setting here, did not test: https://transfer.sh/2N3tw/test.zip
Let me know if it works.
@ThirteenAG I tried the dev build and it's working for me. Thanks.
@pauloneboo I think somewhere between 1.0 and 0.75 is a good FOV setting.
ThirteenAG
Он работает, спасибо!
AeroWidescreen
For 3440х1440 good FOV setting - 0,90
ThirteenAG
Вопрос немного не по теме. Есть очень специфическая игра - Deadly Premonition - Director's Cut. Игра работает только на 720р. Под неё в своё время автор peter делал фикс. Через фикс можно выставить любое разрешение (1920х1080, 2560х1440, 3440х1440), но фикс работает только в 16:9. При разрешении 3440х1440/2580х1080 игра растягивается. Вопрос - на сколько сложно поправить чужой фикс для возможности вывода игры в 21:9? Автор бросил поддерживать проект.
Если игра уже работает в 16:9, то надо её и смотреть, фикс aspect ratio не трогает же.
Для начала можно посмотреть есть ли в экзешнике данная последовательность байтов "39 8E E3 3F", если есть то возможно подправив её поменяется и растягивание.
Труба. Нет там такой последовательности. Даже последовательности на 4:3 нет. Игра из коробки работала только в 720р. Настроек разрешения не было. Автор сделал через библиотеку d3d9.dll возможность выставлять разрешение и рендер через файл ini, плюс доп. опции. Там была та же проблема как при первом релизе Dark Souls (кривой порт на ПК).
Hello guys i wanna know if the fix for widescreen is also taking care of 32:9 Monitor (5120x1440) Samsung CRG9 ? Thanks you
Most helpful comment
Maybe a FOV setting wouldn't be a bad idea.