I don't like it

not at all
The funniest part is that you could fix this with simple code and just one new sprite (per type of table).
k do it
If you make them mesh like walls do, you end up with the same problem when the tables are not surrounded only by corner pieces
Probie, I cannot into spriting.
That is false
You would need sprites for every combination of present and absent corners, unless you want to use overlays
Why would you not use overlays?
They're annoying
"Simple code"
Literally adding diagonal sprites and cases to smoothwall, which would demultiply the amount of sprites we need to make
At this point, we might as well do it with overlays
God
Every time I look at this issue, it bothers me more that the one for the regular metal table isn't even the right color
It's just a square
Color is the only thing they had to do
And they still fucked it up
Here's the DMI! I wasn't sure how to put them in the DMI so I just stuck all of them in the same way.
Glass

Regular

Poker

Wooden

Reinforced

In some of the sheets are all the original table sprites, the ones on the right are my addition, and are represented in the DMI. The *Center icons are the top row, and *CenterC3, *CenterC2, and *CenterC1 are the 3 corners, 2 corners, and 1 corners respectively.
Fixed but I can't find the PR or commit on github
Just tested locally, this is not fixed yet.

Most helpful comment
Here's the DMI! I wasn't sure how to put them in the DMI so I just stuck all of them in the same way.
Glass

Regular

Poker

Wooden

Reinforced

In some of the sheets are all the original table sprites, the ones on the right are my addition, and are represented in the DMI. The *Center icons are the top row, and *CenterC3, *CenterC2, and *CenterC1 are the 3 corners, 2 corners, and 1 corners respectively.