Vgstation13: Attacking as a mob with no attack damage produces a "miss" sound

Created on 30 Dec 2016  路  3Comments  路  Source: vgstation-coders/vgstation13

@unid15 's combat dealio probably

So if you take a mouse or a cat for example and try to attack someone you get
The mouse (67) has missed the unknown!

since their damage lower and upper are both zero. Regular simple animals are unaffected

Consistency Issue Oversight

Most helpful comment

The fix is to give mice 0.1 damage each bite :^)

All 3 comments

The fix is to give mice 0.1 damage each bite :^)

mouses were a mistake

Thanks for reminding me to code a mommi fabricator subtype that has adjustable outputs so I can fill the round with simple mobs _without_ all the effort.

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