
These things
@Probe1
I had fully intended to add a box of them to paramedics' lockers.
I still do.
At some point.
But if someone else happens to get to it before I do, that's fine with me.
Stops internal bleeding https://github.com/d3athrow/vgstation13/pull/12396
Why is there no recipe for biofoam?
Foaming agent, clonex, ice pepper extract to freeze the wound, job's a good un
Why is there no recipe for biofoam?
Because I didn't want Medbay handing out 50u pills of the stuff. I think it's a nice treat for paramedics to keep their patients from dying on the way to Medbay, but I don't think the reagent should just be the first response of Medbay as a whole toward internal bleeding.
I have never understood the "chemistry shouldn't be able to make certain useful things" meme. With trail mix they can make rezadone. With xenobotany they can dispense peridaxon. A recipe that requires clonex, foaming agent and ice pepper extract is already a hurdle of needing botany AND needing quite a bit of effort.
Good chemists should have more goals to shoot for. Effort-intensive, requiring cooperation with other departments, sure. But right now once you make the base meds, the rest (even rezadone) is superficial at best and can be made easily by any guy with the Guide to Chemistry. Lipozine, imidazoline, etc.
Just my opinion though.
It makes sense not to give Chemistry a chem solution to what is otherwise a very difficult Medbay problem. You could put cloning in a pill, and no matter how difficult it would be to get, people would still churn them out every round because it would be better than what there was before.
Rezadone kinda does that.
Anyway I was thinking instead of putting it in the paramedics locker just have it spawn on paramedics, and give it a super high research req with diamonds or something. Medbay doesn't really have any research above 5.
And recall how rarely even a competent Medbay actually gets some rezadone going.
Does biofoam completely cure internal bleeding or stop it temporarily?
Stops it temporarily
That's not even great then. We can already do that with bicard OD I thought.
I see no reason why a competent chemist corresponding with botany shouldn't be able to make more biofoam, honestly.
Bicard stops the bleeding from getting worse and an OD gradually heals it, but it doesn't stop the bleeding.
Gotcha.
If someone wants to open a PR adding a recipe for biofoam, feel free. But I don't want to do it.
I would support a recipe requiring frost oil.
This is one of the few examples of interacting working. Putting it into the protolathe is a GOD FUCKING AWFUL IDEA AND YOU SHOULD FEEL BAD FOR COMING UP WITH IT AS A SOLUTION.
Chemistry wants frost oil. Botany is the only source of it. Now the botanist can offer to make ice peppers in extange for mutagen. Thus adding a use for botany for chemists outside of exotic seeds. Giving it to the feature bloated protolathe would mean medbay never sees biofoam, also the assholes on hyperzine wearing EoD suits with an armory worth of weapons in their bag of holding now gets immunity to internal bleeding.
Giving two different people two parts of a puzzle and telling them to interact works better than giving one person several completed puzzles and asking everyone else to interact with them.
(Xenobio can also make frost oil, but close enough)
Xenobio has no use for chemistry because science can just make chemical dispensers.
Well, this idea has my thumbs up emoticon of approval (tm), and I like the biofoam recipe, but there's something lacking: and the injector itself? If the paramedics lose the injectors for some unknown reason (honk), how they'll get another one? I see two options: 1) Protolathe; and 2) Cargonia. One way or the other, we need to find a way to get new injectors.
Unless you'll let us/them use normal syringes, but that's boring
how they'll get another one?
My original intent was for them to be a limited commodity.
My original intent was for them to be a limited commodity.
I don't like the idea of being limited because limited roundstart items are all really useful and powerful (like the hypospray and hand tele, for example).
But on the other side, if the biofoam becomes game-changing, then limited injectors might be the better option.
This brings another thing: how biofoam works when being ingested/injected?
It makes sense not to give Chemistry a chem solution to what is otherwise a very difficult Medbay problem. You could put cloning in a pill, and no matter how difficult it would be to get, people would still churn them out every round because it would be better than what there was before.
You can churn out Rezadone every round.
I am the only person I have ever seen to churn out Rezadone every round.
And it's not even good.
how biofoam works when being ingested/injected?
Are you asking if there's a difference? Or just asking how it works in general?
It doesn't matter how it gets into your body, but while inside it it halts all internal bleeding.
Are you asking if there's a difference? Or just asking how it works in general?
Sorry, I meant when injected via normal ways (syringe, IV).
If the biofoam injector works like any other injection and just puts the chemicals inside one's body, then disregard everything I said about the injector itself. I thought the bleeding stop would work only with the proper injector.
Haha like reagent code could support that (without awful hacks)
Haha like reagent code could support that (without awful hacks)
hehe make it so adding biofoam to a biofoam injector actually transforms it into a special reagent that actually works. And never touch the code again
Put into biofoam injector
Inject into dead monkeyman
Throw monkeyman in gibber and grind meat
Drink resulting working biofoam whenever needed
Should have been closed with #12926