I have been looking for more info. on what Ketsji/KXNetwork, the history of its being added to BGE.
What has been tested with it, what can it do? How do you find another player?
Thank you.
@maconbot : Hello, currently Ketsji/KXNetwork is managing messages between scenes/objects of the current game running. Previously some function declarations were intent to provide a multiplayer system but this was never implemented.
If your interesting you could look at @lordloki's branch https://github.com/UPBGE/blender/tree/ge_network_enet.
That branch only adds enet library but it doesn't implement any multiplayer feature yet.
I need to find more time to begin with multiplayer impñementation but it doesnt occur in a short-medium time
Thanks for the info. Does anyone know what happened with verse?
It used to be a whole thing:
https://wiki.blender.org/index.php/User:Jiri/SummerOfCode2005/Verse_Integration
http://web.archive.org/web/20120308041111/http://verse.blender.org/
Seems it could even let other 3d programs maya/3dsmax talk to blender and share a type of scene file. Seemed like it would go along way on multiplayer.
Still exists:
https://github.com/verse/verse-blender
even updated readme less than a year ago.
Hi @maconbot
At this moment you can use verse through blender addon using a modified blender (applying patch from https://developer.blender.org/T42865).
Anyway, Verse it is not related to multiplayer as we know. It is closer to multi-editing and therefore closer to blender part than to upbge part.
I close this feature request / asking about multiplayer until we begin to work on it (I will work on it in 2017 sure). You can continue give us feedback about verse-upbge integration in https://blenderartists.org/forum/showthread.php?387752-A-new-fork-of-the-engine
Thanks for all
I think tying together upbge, Verse, and calling new BGE functions that
call bpy and pass changes to meshes 'weaponizes'' the bge to be a much
more powerful engine.
for workflow, an artist and coder working together in 1 blender copy can't
really be beat.
or 2 coders and 2 artists etc.
On Tue, Jan 31, 2017 at 11:47 PM, lordloki notifications@github.com wrote:
Hi @maconbot https://github.com/maconbot
At this moment you can use verse through blender addon using a modified
blender (applying patch from https://developer.blender.org/T42865).
Anyway, Verse it is not related to multiplayer as we know. It is closer to
multi-editing and therefore closer to blender part than to upbge part.I close this feature request / asking about multiplayer until we begin to
work on it (I will work on it in 2017 sure). You can continue give us
feedback about verse-upbge integration in https://blenderartists.org/
forum/showthread.php?387752-A-new-fork-of-the-engineThanks for all
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That branch only adds enet library but it doesn't implement any multiplayer feature yet.
I need to find more time to begin with multiplayer impñementation but it doesnt occur in a short-medium time