The Player health code is very basic and does not consider Toxin, Atmospheric and burn damage.
This TODO is to refactor the current code to incorporate the other various ways of being injured in unitystation and to also provide a way to treat these certain types of health impacts.
A bounty of 120 usd will be rewarded to the contributor on a successful merge.
I'll begin this today or tomorrow :3
beat me to it
"Update the required UI hud elements to indicate the current state of the LocalPlayers health"
I assume this would cover Lack of o2/being on fire/being cold
Those elements as well?
Since currently it's not too clear when taking damage From the environment like spacewalking
@Bod9001 correct. Some new icons will need to be added to the UI. This is the third iteration of PlayerHealth and hopefully it will be the last for a long time. So @NicholasM10 take extra care to cover everything you would expect to see from it
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beat me to it