Unable to move or interact with the world after loading in a new round. Can still chat IC and OOC.
I suspect this may be difficult to reproduce.

Errors in client:

none of those errors seem to be related
there is some old code that updates new joiners with the state of every object in one swoop regardless if those objects are ready on the client or not. I'm going to refactor it today so the objects take the responsibility of updating themselves when they are ready. Hopefully it solves all of these rejoining issues
had this happen to me too in 4101 – not sure if it's related to sync on join
Most helpful comment
there is some old code that updates new joiners with the state of every object in one swoop regardless if those objects are ready on the client or not. I'm going to refactor it today so the objects take the responsibility of updating themselves when they are ready. Hopefully it solves all of these rejoining issues