Trenchbroom: OBJ export UVs are incorrect

Created on 22 Jan 2020  路  3Comments  路  Source: TrenchBroom/TrenchBroom

System Information

TrenchBroom 2019.6 on MacOS Mojave

When exporting OBJ file for import into other software, the UVs appear to be flipped along the Y axis.

Trenchbroom:
Screenshot 2020-01-22 16 50 22

Unity:
Screenshot 2020-01-22 16 50 11

Blender:
Screenshot 2020-01-22 16 57 21

2 Bug

Most helpful comment

Sounds like this to me #2851.

All 3 comments

Sounds like this to me #2851.

Yeah - it's fixed in git. We should have a new beta/RC soon with the fix

I just ran into this as well :smile: thank god for GitHub's related issue search. Looking forward to the fix :+1:

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