Taelinarena: Add character: Ryu

Created on 29 Feb 2020  路  9Comments  路  Source: moonad/TaelinArena

Hero Description

Ryu is a fighter in the Street Fighter game.

Concept Art

Concept Art

Inspiration

Inspiration

Moves

Idle

idle

[STICK] Walk

walk


[LEFT] Shoryuuken

Ryu jumps in the air, while lifting his fist in an upward punch, hitting the enemy with extreme force and throwing him away. It's a great anti-air strike.

shoryuuken

Shoryuken


[MIDDLE] Ratetsurugi

Description

Ryu channels his strength to deliver a spinning kick, hitting enemies at a great distance.

Effect Animation

ratetsurugi


[LEFT] Hadouken

  • Cast Animation

hadouken_cast

  • Effect Animation

hadouken_effect


[Q] Ultimate: Mega Hadouken:

Ryu puts his hands together, and forms a wave of energy in his hands, which is fired at the enemy, in the form of two fists of flaming blue energy.

  • Cast Animation

mega_hadouken_cast

  • Effect Animation

mega_hadouken_effect

Hadouken


OPTIONAL

[E] TAUNT

taunt

[SPACE] Ashura Senku:

Ryu teleports over short distances, from a few meters.


ashura-senku

Inspiration

Ashura Senku

TODO

Tasks

Standard

  • [x] Idle
  • [x] Walk
  • [x] Hurt

Skills

  • [x] [LEFT] Shoryuuken
  • [x] [MIDDLE] Ratetsurugi
  • [x] [RIGHT] Hadouken

Add

  • [x] [Q] Ultimate: Mega Hadouken:
  • [x] [SPACE] Ashura Senku
  • [x] [E] Taunt
art available

All 9 comments

Approved for work!

Daily Update (02/03)

  • Today I worked on Modeling and Ryu's Idle.

Ryu Model

model

Ryu Idle

idle


Hours Worked Today

  • 6 hours and 20 minutes. (6:20)

Daily Update (03/03)

  • Today I remade Ryu's model, because the model was very thin, as a result I had to redo the animations of Idle and Walk that were already ready.

Idle

idle

Idle in SpriteStack

Idle

Walk

walk

Inspiration

giphy


  • Hurt and Shoryuken in progress.

Hours Worked Today

7 hours and 32 minutes. (7:32)

Hours Worked Until Now

13 hours and 52 minutes. (13:52)


Daily Update (04/03)

Shoryuuken

shoryuuken

Shoryuuken Frame SpriteStack

Shoryuuken

Hurt Frame SpriteStack

Hurt Frame


Hours Worked Today

6 hours and 50 minutes. (6:50)

Hours Worked Until Now

20 hours and 42 minutes. (20:42)


Daily Update 05/03

Today I finished the animations:

  • Ashura Senku
  • Ratetsurugi
  • And I started the animation of Hadouken.

Ashura Senku

ashura-senku

Ratetsurugi

ratetsurugi

WIP Hadouken

Hadouken WIP


Hours Worked Today

9 hours and 30 minutes. (09:30)

Hours Worked Until Now

30 hours and 12 minutes. (30:12)


Daily Update 06/03

Today I finished the animations:

  • Hadouken_Cast
  • Hadouken_Effect

OBS

- This is a weaker version of the original Hadouken. The most powerful version of Hadouken will be used in the ultimate.

Hadouken_Cast

hadouken_cast

Hadouken_Effect

hadouken_effect

In-game Render

Hadouken_Cast (One Frame)

Hadouken Cast

Hadouken_Effect (One Frame)

Hadouken Effect


Hours Worked Today

04 hours and 58 minutes. (04:58)

Hours Worked Until Now

35 hours and 10 minutes. (35:10)


Daily Update 09/03

Today I finished the animations:

  • Mega_Hadouken_Cast
  • Taunt
  • WIP Mega_Hadouken_Effect

Taunt

taunt

Mega_Hadouken_Cast

mega_hadouken_cast


Hours Worked Today

10 hours and 32 minutes. (10:32)

Hours Worked Until Now

45 hours and 42 minutes. (45:42)

Daily Issue 10/03

  • After 3 attempts to do this skill, I simplified the hadouken by trying to merge the animation of Kamehameha with the original Hadouken.

Mega_Hadouken_Effect

mega_hadouken_effect


Hours Worked Today

6 hours and 15 minutes. (10:32)

Hours Worked Until Now

51 hours and 57 minutes. (51:57)

Daily Update 11/03

Ryu finished!

  • All folders and files organized.
  • Updated issue.

Hours Worked Today

01 hours and 30 minutes. (01:30)

Total Hours Worked

53 hours and 27 minutes. (53:27)

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