Taelinarena: Add character: Grimer / Muk

Created on 21 Feb 2020  路  5Comments  路  Source: moonad/TaelinArena

Hero Description

Grimer / Muk is a Pok茅mon that can use your mud body to gain advantage. Grimer's muddy, rubbery body can be forced through any opening, however small.


Inspiration

1364174473247


Gameplay

His playing style will be more for a character who can take a lot of damage. Basically, a tanker.


Moves


Idle

idle


Hurt

GRIMER

hurt

MUK

hurt


[STICK] Walk

It moves your gooey body.

walk


[LEFT] Earth Ball

Earth ball attack.

Cast Animation:

attack_01_cast

Effect Animation:

attack_01_effect

Reference

Tenor_(7)_muk

  • The effects are the same for Muk.

[MIDDLE] Invincible Mud

It becomes mud and remains invulnerable for a few seconds.

GRIMER

attack_02

MUK

attack_02


[LEFT] Mud Shield

He becomes a mud shield to protect his allies.

Animation

attack_03

Muk's Shield

Muk Shield

  • The effects are the same for Muk.

[SPACE] Ultimate: Mud Tsunami

It increases in size and goes over the opponents causing a LOT of damage.

Animation

ultimate

Reference

giphy (1)

  • The effects are the same for Muk.

[E] TAUNT

GRIMER

taunt

MUK

taunt


Principal

  • [x] Assigned

Standard

  • [x] Idle
  • [x] Walk
  • [x] Hurt

Skills

  • [x] [LEFT] Earth Ball
  • [x] [MIDDLE] Invicible Mud
  • [x] [RIGHT] Mud Shield
  • [x] [SPACE] Ultimate: Mud Tsunami
  • [x] [E] Taunt
art available

All 5 comments

Approved for work!

Daily Update

I was absent from the comments, but I have been working and studying this character that has been a challenge for me.

On the 25th, 24th, 23rd and 22nd I started modeling the character and finished all the animations, leaving only Ultimate and Taunt.


Some GIFS

Idle

Idle

Attack_01

attack_01

Attack_02

attack_02

Attack_03

attack_03


Hours Worked Until Now: 32h00 (32:00)


Some Renders in Spritestack

Idle

Shield

spritestack-export

Daily Update

On the 26th and 27th I worked on the animations of Grimer and Muk, I finished them all, leaving only Muk's taunt.

- New animation effect for Attack_01.

- Muk has faster effects, making it stronger.

  • Some GIFS of ready projects:

(Soon I will put the GIFS in the main post).


(MUK) - WIP Taunt

Taunt

(MUK) - Cast Attack_01

attack_01_cast

(MUK) - Attack_02

attack_02

(MUK) - Idle

Idle

(MUK) - Walk

walk

(GRIMER) - Taunt

taunt

SpriteStack Render (Taunt)

Taunt 2


Hours Worked Until Now: 48 hours. (48:00)


Daily Update

Day 28


All animations finished. Completed work.

  • Everything updated in the main post.

Hours Worked 48 hours and 00 minutes. (48:10)


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