Stk-code: Tiny Graphical Issue at 1440p

Created on 1 Oct 2017  路  10Comments  路  Source: supertuxkart/stk-code

screenshot at 2017-10-01 11-39-33

There is a tiny line running through the screen under the main menu buttons when using 1440p.

All 10 comments

Is this with "force_legacy_device" enabled?

Oh, I'm just running 0.9.2, I'm not building from source. I guess it's probably fixed in the latest code. Sorry to be a bother. I'll compile and re-test before posting next time.

I have now built it from these instructions https://github.com/supertuxkart/stk-code and i still see the issue. I didn't use any extra flags in the compile so i don't think "force_legacy_device" is enabled.

By the way, Cocoa temple runs like an absolute dream on this build, I can't wait for this code to go gold.

This is running on Arch with AMDGPO non-pro drivers.

OK. Do you have any sort of High-DPI scaling enabled? If so, does the issue go away when disabled?

I don't remember manually changing any DPI settings. Everything looks smaller on here compared to the 1080p screen next to it, so I don't think anything has been applied automatically either. It might be a strange driver idiosyncrasy, I'll try it with AMDGPU-PRO and see if the result is the same.
By the way, is Candela City going to be added to story mode?

I've built it on Ubuntu now, and the same problem. An AMD driver problem I think?

I don't think it's a driver problem. Maybe a minor issue in GUI engine. I sometimes see this line too, but atm. I don't know if it's related to some particular resolutions, non-hd textures or something other (I never looked at this).

@psypherium retry?
And i wonder if devee wanna pick this commit in 093 branch....

Built and tested, it's fixed. Nice work! :1st_place_medal:

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