All is in the title.
My compiled build from the 16th and before was ok on my iPad's iOS 9.3.3 and 10.2 but yesterday and today I tried to compile a new one with last change but crash at launch on my two iPad.
No error on compilation, sign etc.
I think the problem is in the recent change because no problem when I compile a build before this date (have some backups).

Date/Time: 2017-05-19 07:59:36.36 +0200
Launch Time: 2017-05-19 07:59:35.35 +0200
OS Version: iOS 9.3.3 (13G34)
Report Version: 105
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000025
Triggered by Thread: 0
Filtered syslog:
None found
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 RetroArch 0x0010158e menu_driver_toggle (menu_driver.c:252)
1 RetroArch 0x00101581 menu_driver_toggle (menu_driver.c:251)
2 RetroArch 0x000444e7 menu_driver_ctl (menu_driver.c:651)
3 RetroArch 0x00069999 rarch_menu_running_finished (retroarch.c:1319)
4 RetroArch 0x0001354d rarch_disable_ui (ui_cocoatouch.m:71)
5 RetroArch 0x00013519 -[RetroArch_iOS showGameView] (ui_cocoatouch.m:453)
6 RetroArch 0x0001297f -[RetroArch_iOS applicationDidFinishLaunching:] (ui_cocoatouch.m:362)
7 UIKit 0x268e7b09 -[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 549
8 UIKit 0x26b1183f -[UIApplication _callInitializationDelegatesForMainScene:transitionContext:] + 4551
9 UIKit 0x26b15241 -[UIApplication _runWithMainScene:transitionContext:completion:] + 1589
10 UIKit 0x26b29811 __84-[UIApplication _handleApplicationActivationWithScene:transitionContext:completion:]_block_invoke3286 + 37
11 UIKit 0x26b12767 -[UIApplication workspaceDidEndTransaction:] + 135
12 FrontBoardServices 0x23967bf7 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 19
13 FrontBoardServices 0x23967aa7 -[FBSSerialQueue _performNext] + 227
14 FrontBoardServices 0x23967da5 -[FBSSerialQueue _performNextFromRunLoopSource] + 45
15 CoreFoundation 0x2225b9e7 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
16 CoreFoundation 0x2225b5d7 __CFRunLoopDoSources0 + 455
17 CoreFoundation 0x2225993f __CFRunLoopRun + 807
18 CoreFoundation 0x221a81c9 CFRunLoopRunSpecific + 517
19 CoreFoundation 0x221a7fbd CFRunLoopRunInMode + 109
20 UIKit 0x268e0f37 -[UIApplication _run] + 527
21 UIKit 0x268db435 UIApplicationMain + 145
22 RetroArch 0x00013f7d main (ui_cocoatouch.m:544)
23 libdyld.dylib 0x21e54873 start + 3
Thread 1:
0 libsystem_kernel.dylib 0x21f28864 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x21fcae19 _pthread_wqthread + 1037
2 libsystem_pthread.dylib 0x21fca9fc start_wqthread + 8
Thread 2 name: Dispatch queue: com.apple.libdispatch-manager
Thread 2:
0 libsystem_kernel.dylib 0x21f292f8 kevent_qos + 24
1 libdispatch.dylib 0x21e3b837 _dispatch_mgr_invoke + 255
2 libdispatch.dylib 0x21e2d917 _dispatch_mgr_thread + 39
Thread 3:
0 libsystem_kernel.dylib 0x21f28864 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x21fcae19 _pthread_wqthread + 1037
2 libsystem_pthread.dylib 0x21fca9fc start_wqthread + 8
Thread 4:
0 libsystem_kernel.dylib 0x21f28864 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x21fcae19 _pthread_wqthread + 1037
2 libsystem_pthread.dylib 0x21fca9fc start_wqthread + 8
Thread 5:
0 libsystem_kernel.dylib 0x21f28864 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x21fcae19 _pthread_wqthread + 1037
2 libsystem_pthread.dylib 0x21fca9fc start_wqthread + 8
Thread 6 name: AVAudioSession Notify Thread
Thread 6:
0 libsystem_kernel.dylib 0x21f138a8 mach_msg_trap + 20
1 libsystem_kernel.dylib 0x21f136a9 mach_msg + 41
2 CoreFoundation 0x2225b6ad __CFRunLoopServiceMachPort + 137
3 CoreFoundation 0x22259a33 __CFRunLoopRun + 1051
4 CoreFoundation 0x221a81c9 CFRunLoopRunSpecific + 517
5 CoreFoundation 0x221a7fbd CFRunLoopRunInMode + 109
6 libAVFAudio.dylib 0x27bd1257 GenericRunLoopThread::Entry(void*) + 135
7 libAVFAudio.dylib 0x27ba6047 CAPThread::Entry(CAPThread*) + 155
8 libsystem_pthread.dylib 0x21fccc7f _pthread_body + 139
9 libsystem_pthread.dylib 0x21fccbf3 _pthread_start + 111
10 libsystem_pthread.dylib 0x21fcaa08 thread_start + 8
Thread 0 crashed with ARM Thread State (32-bit):
r0: 0x00000000 r1: 0x00276db0 r2: 0xb2f380f1 r3: 0x00003fff
r4: 0x272bfbde r5: 0x00730020 r6: 0x00000000 r7: 0x0056643c
r8: 0x0000000c r9: 0x0184bb48 r10: 0x00000000 r11: 0x00730090
ip: 0x27003299 sp: 0x00566404 lr: 0x00101581 pc: 0x0010158e
cpsr: 0x40000030
This PR #4940 solves crash under Windows, maybe will help on iOS too.
Thanks for the info, let you know when at home :+1:
Edit : Arf nope, still crash at launch on iOS, I'll try to check all commits between the 16th and the 18th.
See if this fixes the issues -
https://github.com/libretro/RetroArch/commit/e42ed3e3df49777c55f8b66c61bee84ab227494c
It fixed two crashes for me here when starting up the iOS build for the first time.
Nice, it works now, thanks 馃憤
@Alex793 please can you give me the compile build of retroarch.
I was waiting for this.
Thanks
Most helpful comment
See if this fixes the issues -
https://github.com/libretro/RetroArch/commit/e42ed3e3df49777c55f8b66c61bee84ab227494c
It fixed two crashes for me here when starting up the iOS build for the first time.