Retroarch: Pick generic icons if playlist does not match any icon name

Created on 10 Apr 2018  路  4Comments  路  Source: libretro/RetroArch

RetroArch should pick generic icons if playlist name does not match any icon name from assets, otherwise you'll get the black squares all over the interface.

I like to make custom playlists, for example:

Arcade - Capcom - CPS-1
Arcade - Capcom - CPS-2
Arcade - SNK - Neo Geo

See:

screenshot_20180410-010917

It should be nice if RA pick "Libretro - Pad.png" for the platform and maybe "file.png" or other icon for content. Example:

screenshot_20180410-013140

ui

Most helpful comment

+1

All 4 comments

+1

This seems to have been implemented in the master. I removed the asset images for one of the playlists and it showed me an generic icon instead. Additionally it will no longer share black boxes if the assets are missing.

I think its safe to close this.

Could anyone elaborate on this? Are default icons just mapped 'automagically' in the latest build?

If you add a new playlist manually, which is not recognized by RetroaArch (not having own icon/assets), it will by default add a playlist icon and content icon with default.png asset (currently rocket icon): https://raw.githubusercontent.com/libretro/retroarch-assets/master/ozone/png/icons/default.png

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