Prusaslicer: Slic3r shows cryptic filename from Fusion 360's direct STL export

Created on 15 Jan 2019  Â·  7Comments  Â·  Source: prusa3d/PrusaSlicer

Version

1.42.0 - alpha 3

Operating system type + version

MacOS 10.14.3

Behavior

When exporting STL in Autodesk Fusion360 and selecting the output option "Send to 3D Print Utility" the file shown has a cryptic name instead of the body name defined in Fusion 360 (which is the standard output when saving the STL to disk).

screenshot 2019-01-15 at 20 46 42
screenshot 2019-01-15 at 20 42 13

If for whatever reason there is no way to obtain the body's correct name during the export/opening, we should have to have the option to rename the objects in Slic3r's object browser window. Currently, you have to save the STL, chose a new name and reopen it after removing the current one from the print surface of Slic3r. This is not convenient nor helps it organizing the print job.

Most helpful comment

We already have a way to edit the object and part name just by clicking on the name and editing in place, but it does not work on OSX due to the wxWidgets or native OSX widgets limitations. We will add a pop-up window on OSX to do that.

All 7 comments

Furthermore, sending the cryptic name to OctoPrint gives this faulty output:

screenshot 2019-01-15 at 20 54 11

what if this cryptic name is generated by fusion 360? what do you advice?

On Tue, Jan 15, 2019, 20:54 Martin Majewski <[email protected] wrote:

Furthermore, sending the cryptic name to OctoPrint gives this faulty
output:

[image: screenshot 2019-01-15 at 20 54 11]
https://user-images.githubusercontent.com/2221289/51206152-ba258f80-1907-11e9-9122-3ea747ec4860.png

—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/prusa3d/Slic3r/issues/1667#issuecomment-454528453,
or mute the thread
https://github.com/notifications/unsubscribe-auth/AFj5IyXeh1QoN0sHzqUloKz-2Ujv3pqVks5vDjH2gaJpZM4aBsAK
.

If for whatever reason there is no way to obtain the body's correct name during the export/opening, we should have to have the option to rename the objects in Slic3r's object browser window. Currently, you have to save the STL, chose a new name and reopen it after removing the current one from the print surface of Slic3r. This is not convenient nor helps it organizing the print job.

This! :-D

Just give use a rename option at the object brower / object list. It is still easier to copy/paste the name from Fusion to Slic3r than going the "Save STL" route in Slic3r - which seems not to be present in the alpha 3?! Please reinsert it as Slic3r is my tool of choice to reorient objects and save them as STL for e.g. releasing them on Thingiverse.

@MartinMajewski Could you please share an example STL file that has this problem?

We already have a way to edit the object and part name just by clicking on the name and editing in place, but it does not work on OSX due to the wxWidgets or native OSX widgets limitations. We will add a pop-up window on OSX to do that.

Editing of the object/part's name under OSX, using pop-up window, is implemented in https://github.com/prusa3d/Slic3r/commit/411c02fef3efe1329baf1192e2d8645064d93780. It will be a part of the upcoming release.

Was this page helpful?
0 / 5 - 0 ratings