I've been trying to install the latest plugin into Unity 2018.3.3f1. I use Unity Hub and all my editors are on my D drive. I even followed the instructions to update my environment variables to correctly point to the OpenJDK associated with my editor.
When I try to import into an existing or even a brand new project, I'm getting the error that the JAVA_HOME path is incorrect. Looking at the detailed logs, I'm blaming Cleo!
Can anyone tell me how to install correctly? Thanks!
The path cited is the wrong drive, the wrong editor (not even installed on my system) and the wrong path. It looks like it got hardwired into the editor scripts somehow
Job failed with exception: GooglePlayServices.JavaUtilities+ToolNotFoundException: jar not found, C:\Program Files\Unity\Hub\Editor\2018.3.0b3\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows references incomplete Java distribution.
at GooglePlayServices.PlayServicesResolver.ExtractZip (System.String zipFile, System.String[] extractFilenames, System.String outputDirectory) [0x000a9] in /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1634
at GooglePlayServices.ResolverVer1_1.GradleResolution (System.String destinationDirectory, System.String androidSdkPath, System.Boolean logErrorOnMissingArtifacts, System.Action1[T] resolutionComplete) [0x000ff] in /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:547
at GooglePlayServices.ResolverVer1_1.DoResolutionUnsafe (Google.JarResolver.PlayServicesSupport svcSupport, System.String destinationDirectory, System.Action resolutionComplete) [0x000a1] in /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:1066
at GooglePlayServices.ResolverVer1_1+
at GooglePlayServices.ResolverVer1_1.UpdateTryResolution () [0x0003a] in /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:963
at Google.RunOnMainThread.ExecuteNext () [0x0003d] in /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363
UnityEngine.Debug:LogError(Object)
Google.RunOnMainThread:ExecuteNext() (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:365)
Google.RunOnMainThread:
Google.RunOnMainThread:RunAction(Action) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
Google.RunOnMainThread:ExecuteAll() (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
Google.RunOnMainThread:Run(Action, Boolean) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:349)
GooglePlayServices.ResolverVer1_1:DoResolution(PlayServicesSupport, String, Action) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:953)
GooglePlayServices.PlayServicesResolver:ResolveUnsafe(Action1, Boolean, Boolean) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1429)
GooglePlayServices.<ScheduleResolve>c__AnonStorey12:<>m__22() (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1305)
GooglePlayServices.PlayServicesResolver:ExecuteNextResolveJob() (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1224)
GooglePlayServices.PlayServicesResolver:ScheduleResolve(Boolean, Action1, Boolean) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1316)
GooglePlayServices.PlayServicesResolver:ExecuteMenuResolve(Boolean) (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1481)
GooglePlayServices.PlayServicesResolver:MenuResolve() (at /usr/local/google/home/cleoschneider/google-play-resolver/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1496)`
I fixed it with rebooting the system after I got frustrated and started to do random stuff:
On my notes I have:
I didn't install NDK r16b because I'm not using IL2CPP, so I'll give that a shot.
Thanks for keeping notes Martin!
I found the problem
In Unity Preferences, I unchecked the "Use Embedded JDK" box and this exposed the bad reference
So the GPG plugin PlayServicesResolver uses a setting in Preferences that is hidden by default
To fix:
Most helpful comment
I found the problem
In Unity Preferences, I unchecked the "Use Embedded JDK" box and this exposed the bad reference
So the GPG plugin PlayServicesResolver uses a setting in Preferences that is hidden by default
To fix:
C:\ProgramFiles\Unity\2018.3.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\OpenJDK\Windows