Play-games-plugin-for-unity: Error CS0117: 'BuildPipeline' does not contain a definition for 'GetPlaybackEngineDirectory'

Created on 29 Oct 2019  路  3Comments  路  Source: playgameservices/play-games-plugin-for-unity

Hi!

I've just installed the plugin and I get an error:

Assets/GooglePlayGames/Editor/GPGSUtil.cs(452,57): error CS0117: 'BuildPipeline' does not contain a definition for 'GetPlaybackEngineDirectory'

I've looked for error but I haven't found anything. It's a known error and it will be solved in the next update? Can someone help me with this issue, please?

Thanks!

bug

Most helpful comment

@mukhinid Thank you for your answer!

All 3 comments

Hi! It's looked like you're using Unity 2018.x version. This error already mentioned in issue #2766. I've created PR #2768, that fixes it, but while it isn't merged. So far you can use older plugin version (e.g. v10.04) or go to Assets/GooglePlayGames/Editor/GPGSUtil.cs file and wrap strings from 448 to 461 into #if UNITY_2019 macros.

@olehkuznetsov I think this issue might to be closed via #2768

@mukhinid Thank you for your answer!

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