I have integrated plugin in my project. Autentification completes successfully. Achievement unlocking is working. But AchievementsUI and SaveGameUI are not working. Tried to downgrade to previous version - everything works fine.
Here is some log:
I/GamesNativeSDK: Successfully connected to Google Play.
E/GamesNativeSDK: Trying to show UI while waiting for a result from an existing UI. Please ensure that OnActivityResult is forwarded to the Games C++ SDK from your Java activity. See android_support.h for more details.
I/Unity: [Play Games Plugin DLL] 09/23/17 1:29:22 +06:00 DEBUG: Showing UI Internal callback: ERROR_UI_BUSY (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I/Unity: [Play Games Plugin DLL] 09/23/17 1:29:22 +06:00 DEBUG: Invoking user callback on game thread (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I/Unity: [Play Games Plugin DLL] 09/23/17 1:29:22 +06:00 DEBUG: Received UI callback: ERROR_UI_BUSY (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I/Unity: [Play Games Plugin DLL] 09/23/17 1:29:22 +06:00 DEBUG: ShowAchievementsUI callback is (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I have the same issue. Please help!
@cthulhu2duo @rogersteve97 Look this
How do I downgrade to 0.9.40?
@rogersteve97 Remove the plugin -> https://github.com/playgameservices/play-games-plugin-for-unity/issues/1932#issuecomment-332004889 and download the version v0.9.40, select the branch or tag for v0.9.40, and config it.
Oh, thanks!
Downgrading to v0.9.40 worked for me.
Adding
<activity android:name="com.google.games.bridge.NativeBridgeActivity"
android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
to the AndroidManifest.xml of the plugin will make it work.
@supersolid-Justy, your suggestion worked for me. Thanks so much! That was many days of pulling my hair out.
Any other idea what I could do to get this running? I have this NativeBridgeActivity in there, but it still comes up with the ui busy error. I assume it is a conflict with the Facebook SDK, which also adds some activites to the manifest.
@supersolid-Justy, Thanks for the post this fixed it for me also.
@eintopf So did you solve the issue? I also am using the Facebook SDK and I'm getting the same error.
@supersolid-Justy Thank you. It worked for me.
Most helpful comment
Adding
to the AndroidManifest.xml of the plugin will make it work.