Godot: 2 script icons on Scene dock

Created on 2 Nov 2016  路  6Comments  路  Source: godotengine/godot

Operating system or device - Godot version:
compiled 681575fa7123592897090c6cce44402c4e45baeb

Issue description (what happened, and what was expected):
image
One for "create script" and the other one for "load script"
These 2 icons are not recognizable and take too much space.

It would be nice make it 1 icon in somehow.

bug editor usability

Most helpful comment

@vnen It is too much, there should have been a drop down menu on the spot asking to choose between add or create.

Or at least, in the normal script creation dialog, make it accept already existing script files.

All 6 comments

+1 for a single icon, with a dropdown menu if possible.

I was also thinking if the "create" screen could turn into "load" if "file exists" (the file exists check is already in create).

I got yesterday the problem, not showing any script icons after selecting top scene node. (last build)

This was auto-closed, but I still think two icons there is too much.

@vnen It is too much, there should have been a drop down menu on the spot asking to choose between add or create.

Or at least, in the normal script creation dialog, make it accept already existing script files.

@RebelliousX, finally someone with good ideas, nowadays anything can get merged without a second thought or considering alternatives. Selecting already existing script in creation dialog makes more sense. Dialog window could be called "Attach script" and do both those things. Was very frustrating to pull newest changes and see... well whatever it was...

nowadays anything can get merged without a second thought or considering alternatives,

Well if we would get users to actually review PRs that could help. Looks like getting things merged is the only way to get them reviewed..

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