Gltf-blender-io: Athena - Import Difference between Three.js and glTF-Blender-IO

Created on 30 Dec 2019  路  2Comments  路  Source: KhronosGroup/glTF-Blender-IO

Describe the bug
I'm trying to write a GLTF2 exporter. So the output is somewhat out of specification and rough, but the animation in this file plays differently in Blender compared to Three.js.

To Reproduce
Steps to reproduce the behavior:

  1. Go to blender
  2. Import gltf.
  3. See that the female character's hair moves and not the entire body.

Expected behavior
The animation should play like in Codium's three.js.

Screenshots
Screenshot from 2019-12-30 09-01-00
Screenshot from 2019-12-30 09-00-01

.blend file/ .gltf

athena.zip

Version

  • OS: Linux
  • Blender Version 2.81

Additional context
The main difference is three.js works and Blender import doesn't. So this import problem is blocking my use case of doing gltf2 exports to Blender.

bug importer

All 2 comments

This version passes the vscode gltf2 validation.

athena_v2.zip

athena_report.zip

Thanks for the fixed version! We can't guarantee that models failing validation will appear the same as in other engines, or at all, so that is appreciated.

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