If I add a Physics2 behaviour on any object in my scene, the screen is black with 100% in white in preview
Steps to reproduce the behavior:

Can you post a zip file containing the game?
Here it is. I reproduced the bug in a new game file with only a sprite and a physics behaviour.
games.zip
Thanks, that was useful. It's due to a regression in latest version where the gravity and scale properties of the physics engine are not initialised properly by the extension when the behavior is first added to an object. A "workaround" could be to use a game where physics engine is already added to some objects. (If all objects with the physics behavior are deleted in the editor, the bug will trigger again)
I'll try to push a fixed version this week-end, sorry about this.
Fixed in ea059947026fb13196382fed79cc14224856216d
I confirm it's working now in beta72, thanks @4ian :)