Game-compatibility: Kung Fu Chaos [MS-049] [1.05]

Created on 16 Aug 2017  路  25Comments  路  Source: Cxbx-Reloaded/game-compatibility

region-japan region-other region-us-canada state-unresponsive type-retail uses-ltcg xdk-5120

Most helpful comment

LLE
Ingame with LLE !

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@HyperScorpio Could you stil add an Xbe dump for this, please?

Xbe.txt

Make sure is this.

Thanks!

Added from DXBX.

Wow, this thread is old. But the video below is very disappointing to look at with a very meagre result. It's just black, indeed, with some flashes or fade-ins of a different colour each popping up in some areas of the screen periodically.

Still not working, unfortunately...

kfc-error

@tazzkiller thanks for reporting this - I've linked to your post in the issue that covers this popup : https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/1275#issue-330920850

Please note that as this is an LTCG title, it could also be that the CreateDevice function was not even detected or patched. It should be investigated before assuming it is the same issue as requiring convertying shaders at drawing time

LLE
Ingame with LLE !

LLE
Ingame with LLE !

Hello! I have NO idea how any of this site works, but I am familiar (ever so slightly with emulation and HLE/LLE via Dolphin). I cannot for the life of me get LLE GPU enabled on my build 67068303. The option is greyed out. I understand from the FAQ on this site that I need to implement XQEMU code to get it going? Is that what you did for your situation? If so, would you kindly point me in the right direction to get that enabled? Also, how was the gameplay using LLE? With HLE, there of course was the black screen, but I didn't hear any lagging with the audio.

Thaaaanks!

Hi,
I've tried booting this game in the newest build, without LLE I doesnt get past a black screen. I understand LLE was untenable because of the fps but is there any other alternative options for better performance?

Screenshots in a couple recent posts from different users above give the same matching title ID: [MS-049] [v1.05].

Most recent build seems to crash after attempting to load for a second without any error being given.

KrnlDebug.txt

Game no longer crashes, but simply sits at a black screen.

Version f1d09af (Jun 8 2020)

I can confirm it gets stuck. Black screen and no boot.

I get 1000+ FPS. I say it just in case it helps.

KrnlDebug.txt
Xbe.txt
asasddsaulo

Big progress! The game is booting with audio being heard, but a black screen remains. The FPS is still massive, but you can now click around the menu, and get in game. At one point the black screen did show a minor graphical glitch for a couple seconds, which I attempted to capture a bit of. There was a lot more, but this is all I got.

Capture

@bryce13950 Please provide KrnlDebug.txt.

On current CXBXR release, games goes ingame but screen stays black.
I have a KrnlDebug file but it's massive. Here's a zipped version of that atteached, I'd be happy to help make this fantastic game work.
KungFuChaos_KrnlDebug.txt.gz

@justinbacle did your file work? Is the game working noch on your CXBXR?
I have the same problem, the game starts, but there is only a black screen.

@MrSiphu game goes in-game for sure I can recognize the fight sounds just press A multiple time and after loading you're in-game but screen stays black. Only the countdown shows on the screen. But it's quite random, I had to launch 5-6 times in a row to get in-game.

@justinbacle ok, same here! One year ago, someone tried it with "LLE CPU" and was successful, but i can not even run the LLE and i do not know why! Did you try it with LLE?

@@MrSiphu I'd like to try LLE, but I can't find how to activate it. On the documentation it says you need to add an argument but it doesn't say what's the argument in question :s

@justinbacle so I think, we need a real pro to solve this problem! :/

currpiton xbox

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