The game displays broken graphics, but manages to reach menus. FMV sound and SFX sounds can be heard, but the title screen music doesn't play at all, and FMVs are just a black screen (which seems to be a recurring issue for a lot of titles lately, on a side-note).
An exception occurs part-way through the first unskippable cutscene (which sometimes plays sound, sometimes doesn't) so it's not possible to get past that part for now.
The debug log says something about being out of physical memory, just before it crashes.
Cxbx-Reloaded
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Received Exception Code 0xC0000005 @ EIP := 0x0405479C
Press "OK" to terminate emulation.
Press "Cancel" to debug.
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OK Cancel
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Previous behavior:
None Reported.
Current behavior:
Broken graphics/FMVs; crashes part-way through unskippable FMV.
Menus and Interface seem to be slowly improving, and the title screen/menu music now play without problem, although audio is still hit and miss. Still crashes at the same unskippable cutscene
Trying out the latest build, there are now 2 fatal messages on startup (they appear at the same time):

The above error is now non-existent, however after the Dolby logo fades out (before the intro movie plays) the screen freezes to an endless black. Nothing happens in the kernel log during this time, so it's hard to say what's causing this...
Most helpful comment
Menus and Interface seem to be slowly improving, and the title screen/menu music now play without problem, although audio is still hit and miss. Still crashes at the same unskippable cutscene