Tested on https://github.com/benvanik/xenia/commit/54ba3480e471cc9d2fb8833c043d83725ebee70e
Black screen. However, I can hear the audio of the EA logo, the 20th Century Fox fanfare, and then the Gracie Films logo. After the Gracie Films Logo, it hangs. Clearing the cache seems to do nothing at all.

To be honest... I'm not entirely sure what label I would give to this game.
Labels:
I think because you can hear the intro sounds it's state-intro
and because you can't see anything so just a black screen it's gpu-missing-drawing
perhabs :)
I have AMD. Can you post a screenshot of what things look like on your end @simontoft?
I have MSI GTX750ti OC :) so Nvidia :) and I think Xenia can't render the intros well and that's why you just see a black screen.
same problem here im on geforce gtx 760m laptop intro works allright and the pictures but then black screen after the ``The Simpsons TM & 2007 twentieth etc.´´ i really liked this game when i was younger i played it on ps2:D
can recreate the issue, but after the last "The Simpsons TM" screen it hangs on a blue screen instead of a black one, otherwise everything matches with @simontoft

AMD Ryzen 7 1700
GTX 1080
Tested on https://github.com/xenia-project/xenia/commit/b35fe935f95d4f31ae793880987deef14b6232f7
Black lines around Homer (and most likely other characters) are missing. If you look in a certain direction the screen goes black.

state-gameplay, gpu-missing-drawing, gpu-corrupt-drawing
Tested on (https://github.com/xenia-project/xenia/commit/f89b4626a37dd4d1e5a817909252d3d4dd054299)
still same trouble with black screen on 3D and missing draw Homer on start (if move him, then after some time will visible)

gpu-missing-drawing
gpu-corrupt-drawing
state-gameplay

Only level loads, sometimes goes black.

So getting models to render in is quite difficult. I found a solution with going into next mission as an invisible model then restarting game. First mission, homer rendered when dying. The issue in this section of the game is of course the models however after moving closer to the blue marker at the back, game crashes suddenly. I now cannot continue with the game but was fun up until this point.
The D3D version of Xenia seems to work quite well lately. Characters are invisible until the first death but after then it seems to work fine. I haven't made it past the second mission in the emulator though, so my guess is that the situation hasn't really changed from Exayne's last post.
I reloaded after I completed the first mission and now the characters disappeared again, I'm on the latest d3d12 build.
yes, you need to die again to get them to appear

So I had the same issue as @Exayne and @spectrumm where only environments would load, and I'm happy to say that it seems to be fixed. I was told to set gpu_allow_invalid_fetch_constants= from false to true and it worked perfectly. If this has any effect on the game I'll put it here, but so far so good.


So, I've ran into another problem, and so far I have no solution for it. Basically it is the same that happened to @Exayne . I'm in the area shown in his picture and Xenia crashes witihin seconds of loading the save. Does anyone know why this happens? Because for now it's impossible for me to finish the game.
I am currently in the master key room and my game keeps crashing after loading up

So I had the same issue as @Exayne and @spectrumm where only environments would load, and I'm happy to say that it seems to be fixed. I was told to set gpu_allow_invalid_fetch_constants= from false to true and it worked perfectly. If this has any effect on the game I'll put it here, but so far so good.
I know this is late but do you know how to change this?
I am currently in the master key room and my game keeps crashing after loading up
Did you ever figure this out ?
Stuck on that too, any fix?
I haven't found a fix for this, but I have managed to access the 4 missions that you get after completing the tutorial. I just had to be really quick with the tutorials - I did one before each crash. However the game still crashes in the 4 missions which is really frustrating. I'm guessing that means the rest of the game is inaccessible until there is a fix for this?
Most helpful comment
So I had the same issue as @Exayne and @spectrumm where only environments would load, and I'm happy to say that it seems to be fixed. I was told to set gpu_allow_invalid_fetch_constants= from false to true and it worked perfectly. If this has any effect on the game I'll put it here, but so far so good.