Hello :)
Attached .max file with two materials: white and slate1, when exported (see attached .babylon file) both have the same id.
{
// ....
"name": "slate1",
"id": "ddcd6394-3427-4423-be2b-933bcfb8c9d5",
// ....
}, {
// ....
"name": "white",
"id": "ddcd6394-3427-4423-be2b-933bcfb8c9d5",
// ....
}
Not sure how it's possible but when shown imported to a scene the crib is gray.
*After deleting slate1 and recreating it the problem solved.
Tomer.
Archive.zip
Pinging @noalak
Hi @kutomer,
Can you explain me how you created your two materials white and slate1 ? It seems that somehow they were duplicated.
Hey @rlouvat
To be honest, I'm not the one that works on 3dsMax, so I've asked my colleague how she made it and this is what she said: "the materials were sampled from an imported Model and then attached to this model".
Hi @kutomer,
Thank you for your answer. I was able to find a solution to the problem.
@rlouvat awesome thanks!
When will I be able to check it?
Hi @kutomer
The pull request I made was merged. So you can check it in the new version.