426564 (LoadGame)426AE2 (BLoad)426AF0 (ILoad)426B2C (ILoad_2)426B68 (OLoad)426B7F (LoadPlayer)426BA9 (LoadMonster)426BDE (LoadMissile)426C08 (LoadObject)426C2A (LoadItem)426C5F (LoadPremium)426C89 (LoadQuest)426CDE (LoadLighting)426D00 (LoadVision)426D22 (LoadPortal)426D45 (SaveGame) #376427203 (BSave)427211 (ISave)427258 (ISave_2)42729F (OSave)4272B7 (SavePlayer)4272E1 (SaveMonster)42730B (SaveMissile)427335 (SaveObject)427357 (SaveItem)427381 (SavePremium)4273AB (SaveQuest)427404 (SaveLighting)427426 (SaveVision)427448 (SavePortal)42746B (SaveLevel) #37642772F (LoadLevel) #376There are a few mistakes I made with this one when Devilution was first created, in order to get it to compile. Will clean it up soon.
I think this issue deserves the "Minimal Differences" label as well, as the the missing functions SaveGame, SaveLevel and LoadLevel are mentioned here as such: #376
should a new issue be created for them?
PS: and I think we should remove #257, #258, #259, #260, #261 and #283 from the milestone, as we only should list "file"-issues and not issues for single/multiple functions. It would make the milestone appear a bit more clearly
Sounds good, I originally wanted to poke a bit at the remaining functions before assigning the label, but the label applies in any case.
That means we are 33% done with the mile stone (if we see min-diff as completed)
and almost 50% finished if we look at functions and not files:

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@AJenbo would you mind also removing #258 and #283 from the milestone's completed issue list?
Cool :) On a per line level we are at almost 75%
Fixed, though that did drop us down to 30% files done.
Indeed, very close to 50%!
u@x1 ~> devilution-progress
progress: 48.02% (911/1897)
Exactly 1% of functions are min-diff :D
Fixed with latest commit #865 ;)
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Fixed with latest commit #865 ;)