Devilution: Modern C++ version of Diablo

Created on 28 Jun 2018  路  4Comments  路  Source: diasurgical/devilution

I'm trying to modernize C++ codes of Diablo in Diablopp(https://github.com/utilForever/Diablopp) repo.
Also, support cross-platform and different rendering library such as OpenGL. Can I do this? :)

Most helpful comment

With willpower, motivation, and persistency, anything is possible.

All 4 comments

With willpower, motivation, and persistency, anything is possible.

Of course! Consider having a glance at the freeablo project, which implements modern program practices and cross platform support. Perhaps that would be a good base to build on.

Thanks. I'll use this repo as a code base. I am working on Hearthstone program, too (https://github.com/utilForever/Hearthstonepp). I'll share the situation with you when things go well.

I don't think you should forking this repo for other full fledged projects - tried to make own mod but the code is lots of mess and plenty of unfinished parts. We should make this thing compile into whole thing first and document it.

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