This issue documents the preparation for out first stable release
If there are any large changes or new features being worked on, I'd recommend trying to get them finished and merged by the end of the month. (If you want them included in this release). Deadline for inclusion of new features/significant changes in this release is 31st May 2018.
On 31st May 2018, a new branch of Cxbx-Reloaded will be created, tentatively titled v0.1-alpha. At this point, Cxbx-Reloaded will be in a state of 'feature freeze': Only bug-fixes, minor tweaks and usability improvements will be accepted into this new branch. Normal development can continue in the master branch, but any changes made there will not be reflected in the stable release.
The month of June 2018 will be used for testing, preparing the website and fixing any show-stopping issues we may encounter. Throughout this month, there will be intermediate marked builds (alpha, beta, rc1, etc) which are to be used for testing/feedback.
Estimated release date for Cxbx-Reloaded v0.1 is 1st July 2018. This includes the launch of the Website, a game/compatibility database and the emulator itself. This date is subject to change if any breaking issues arrive during the test phase, and as such is NOT a promise. Any changes in the deadline will be communicated on this issue, so make sure to keep track.
Just a reminder that we have two days left until the feature freeze, finish up those PRs folks!
LAST days to finish, courage is almost there ,)
We're here folks: The repository has been split in-to two branches:
After the stable release, things will be re-arranged so we have a development and stable channel, both with automated builds on AppVeyor.
Bit confused @LukeUsher, so master will be "stable" instead of having it's own branch and using master as dev?
Not forever, only for this first release (I need to reconfigure AppVeyor to build other branches, which I haven't done yet).
Tweak here:
Offtopic: shame the POC release was removed. It was useful for converting files to EXE with even the outdated kernel DLL
@x1nixmzeng Cxbe is the tool for that (Xbe->Exe conversion and back) t's bundled with NXDK and can still be found standalone in the original OpenXDK.
Cxbx-Reloaded v0.1 changelog
NOTE: This does not contain 1 month changes, it is for all the work we had done for 2 years to put in github's release page.
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Just a reminder that we have two days left until the feature freeze, finish up those PRs folks!