As Mycus Feeder trait limit player's food resource on Mycus fruit only, it should be provide all kind of vitamins from it.
Mycus fruit provide all kind of vitamins.
Mycus Feeder disable player's vitamins need.
I do not know how vitamins work in CDDA, how many is not enough, how many is too much.
However as Mycus Feeder limit player on eating Mycus fruit only, when hungry, eat fruit, when thirsty, eat fruit. It means if the vitamins value is not a good number, player will suffer vitamins problem and no turn back, as they cannot stop eating those fruit.
Rather than a good value of vitamins, disable player's vitamins need is a way. Add a new tag or hardcode, when player eat Mycus fruit, their vitamins will change to normal is another way.
Yeah, mycus should either provide all vitamins necessary for the player to live a normal life or just disable vitamin needs.
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Most helpful comment
I do not know how vitamins work in CDDA, how many is not enough, how many is too much.
However as Mycus Feeder limit player on eating Mycus fruit only, when hungry, eat fruit, when thirsty, eat fruit. It means if the vitamins value is not a good number, player will suffer vitamins problem and no turn back, as they cannot stop eating those fruit.
Rather than a good value of vitamins, disable player's vitamins need is a way. Add a new tag or hardcode, when player eat Mycus fruit, their vitamins will change to normal is another way.