Cataclysm-dda: What are the dimensions of tile?

Created on 10 Aug 2017  路  6Comments  路  Source: CleverRaven/Cataclysm-DDA

Some old topic on official forums suggests tile size is 1 square meter (4 square feet).

Player character with speed 100 travels approximately 8 tiles per minute when walking. This gives speed of approximately 0,5 km/h which is one magnitude lower than walking speed of average human (5 km/h).

So what the dimensions are like?

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Most helpful comment

Tiles are an abstraction. They are as big and as small as they need to be. They are as small as a rat (which occupies a whole tile), they are as big as a brute (which also occupies a whole tile).

Use whatever size has been established in a specific context.

Compare for example simple cars that are 4 tiles width (cars usually are about 2m width). You can put items with a volume of up to 1000l (1m鲁) in a tile (and on some tiles even more). Roads (two lanes) are 16 tiles width. And so on.

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It seems reasonable to have players move slower because the years are so much shorter than real years. They may have done that to balance out the movement rules

I suspect that dimensions are non-linear and vary in terms of cars, buildings, monsters and other.

Tiles are an abstraction. They are as big and as small as they need to be. They are as small as a rat (which occupies a whole tile), they are as big as a brute (which also occupies a whole tile).

Use whatever size has been established in a specific context.

Compare for example simple cars that are 4 tiles width (cars usually are about 2m width). You can put items with a volume of up to 1000l (1m鲁) in a tile (and on some tiles even more). Roads (two lanes) are 16 tiles width. And so on.

Nothing good ever comes out of this question.

As with any other rogue-like, or tile-based game. A tile is a big as it needs to be.

There is no all-encompassing unit of length in the game. Trying to give anything a size or length will conflict it with various other elements of the game. In other words, this is a world that stretches and contracts depending on what your individual use for the length/size is.

Thanks, guys. I've tried to figure out dimensions to balance practicing of athletics skill in my dda-lua-skills mod. I guess I will try to balance it depending on players feedback.

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