Currently, I鈥檓 using Input Mono Narrow, which is聽the聽version of聽Input聽Mono that is聽metrically-compatible with聽Consolas.
Cascadia聽Code is ever so slightly thinner than Consolas, which makes long lines of聽code to聽be聽shorter than when Consolas is聽used, which is what I used previously, as聽it鈥檚聽the聽built鈥慽n monotype font on聽Windows.
Something I'm hoping to add is a width axis to this project. It would enable you to functionally match the width of Consolas (or any other font) in code. Such a thing isn't on the roadmap quite yet, but hopefully soon!
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Something I'm hoping to add is a width axis to this project. It would enable you to functionally match the width of Consolas (or any other font) in code. Such a thing isn't on the roadmap quite yet, but hopefully soon!