Carla: Lightning problem in case of a new map in the latest build 0.9.10

Created on 11 Oct 2020  路  2Comments  路  Source: carla-simulator/carla


I'm using Carla 0.9.10, Unreal Engine 4.23.3 on Ubuntu 18.04.
On the previous build 0.9.9 I don't have this issue, when I import a map (which was created by roadrunner), in the Unreal Editor there is proper lightning, but when I hit the play button (or create a package), there is complete darkness.
map
black

And I have this error:
error

I tried to change the weather in Carla, add more lights to the map, removed the default one and add new one, none of them helped. I've imported these maps in previous Carla versions (0.9.8-0.9.9) and worked perfectly.

Does anyone knows the solution for this problem?
Thanks in advance!

question support

Most helpful comment

Hi @mercurylaci, in the 0.9.10 release we had changed the lighting in the scene. We merged all the lighting assets inside a Blueprint.
To solve the issue you just need to delete the Light Source (Directional Light), ExponentialHeightFog, Skylight, and SkySphere from your scene and drag BP_Sky into it.

image

All 2 comments

Hi @mercurylaci, in the 0.9.10 release we had changed the lighting in the scene. We merged all the lighting assets inside a Blueprint.
To solve the issue you just need to delete the Light Source (Directional Light), ExponentialHeightFog, Skylight, and SkySphere from your scene and drag BP_Sky into it.

image

Thank you! It's working now.

Was this page helpful?
0 / 5 - 0 ratings

Related issues

robertnishihara picture robertnishihara  路  4Comments

kartikye picture kartikye  路  3Comments

jinfagang picture jinfagang  路  3Comments

metaluga145 picture metaluga145  路  4Comments

mhusseinsh picture mhusseinsh  路  3Comments