Hi and happy new year !
I would know if you could implement the possibility to get the NPC's name who speak somewhere in the conversation format (menu IO) ?
Sometimes we have multiple NPC conversation and it could be disturbing to don't know who speak to the player.
Thanks :)
I suppose that it will implemented after this commit :
https://github.com/Co0sh/BetonQuest/pull/894/commits/57814ee316e32382efe738663ad4ba357094414f
Yes, I was working on it in there. That allows you to set the name in chat (or not), and align it left/right/center though aligning will always be slightly annoying as we don't quite know the resolution or font used.
I was thinking I might add the option of bossbar and actionbar as well, then merge it into a release.
Great news ! I will work on a tutorial with this feature so. Thanks for your work ;)
@bundabrg Do you know if a dev build will be generated soon with your commit?
Because on https://betonquest.pl/ , the last build was one month ago :(
I need this last feature (NPC name in the conversation) to start the conversation migration on my server. Without this, some quests will be not understandable :s
Thanks
Should hopefully get this merged tonight.
Please see new preview: https://github.com/bundabrg/BetonQuest/releases/tag/v2.0-preview.20
Yeah show must go on o/