Armorpaint: Normal Map not affected by Masks

Created on 20 Mar 2020  路  3Comments  路  Source: armory3d/armorpaint

Got this setup:

image

The exported normal map is filled only with the noisy grain of the upmost layer (the screens). The wood normal is lost though it renders correctly.

ApplicationFrameHost_j5uePPi3dO

Windows 10
ArmorPaint v0.8 (2020-03-19) - cc565e

bug

Most helpful comment

I'll test 馃槈

All 3 comments

Awesome, thanks for report.

Still needs more testing but it should work better now in latest builds.

I'll test 馃槈

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