I'm using Node.js v12.13.0 and VS 2019.
The below command:
node Kromx/make -g direct3d11
gives me a bunch of compilation errors:
armorpaint\Sources/arm/ui/UIMenu.hx:289: characters 16-33 : Uncaught exception process_run
armorpaint\Kromx\Tools\haxe\std/eval/_std/sys/io/Process.hx:1: character 1 : Called from here
armorpaint\Sources/arm/util/BuildMacros.hx:12: characters 14-83 : Called from here
armorpaint\Sources/arm/ui/UIMenu.hx:289: characters 16-33 : Called from here
armorpaint\Sources/arm/ui/UIMenu.hx:23: lines 23-373 : Defined in this class
armorpaint\Sources/arm/ui/UIMenu.hx:314: characters 16-33 : Uncaught exception process_run
armorpaint\Kromx\Tools\haxe\std/eval/_std/sys/io/Process.hx:1: character 1 : Called from here
armorpaint\Sources/arm/util/BuildMacros.hx:12: characters 14-83 : Called from here
armorpaint\Sources/arm/ui/UIMenu.hx:314: characters 16-33 : Called from here
armorpaint\Sources/arm/ui/UIMenu.hx:23: lines 23-373 : Defined in this class
I'm running Windows 10, and am using git from Ubuntu under WSL, just in case that makes any difference.
Is this something that should go into a bug report instead?
git is called during build process at https://github.com/armory3d/armorpaint/blob/master/Sources/arm/util/BuildMacros.hx#L12, I am guessing it fails to do that on your system?
Brilliant! It worked, thanks.
Yay, happy to help!