Armorpaint: Alpha Channel not baked into textures

Created on 3 Mar 2020  路  2Comments  路  Source: armory3d/armorpaint

Hey,
I am trying to export maps for Unity Mixed Reality Toolkit (HoloLens). I want to pack some channels into one texture.

MRTK needs this setup:
image

But the alpha channel (smoothness) is never baked out. It's just empty (1) in the result.

OS: Windows 10
ArmorPoint: 0.8 (2020-02-12) 646b516

Best, Jan

bug

Most helpful comment

Thanks for report, fix incoming!

All 2 comments

Thanks for report, fix incoming!

Fixed now in latest development builds.

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