Armorpaint: BakeToTexture

Created on 20 Nov 2019  路  4Comments  路  Source: armory3d/armorpaint

bake maps to a texture so I can be manipulated with nodes- for edge wear with musgrave niose

feature request

Most helpful comment

also, the awesome feature would be inverted masks in layer stack.

All 4 comments

Hi, can you elaborate with more details? Do you mean something like nodes mentioned at https://github.com/armory3d/armorpaint/issues/198?

Paint node in node graph - basically having a paint layer as a node.

instead of baking to layer or mask, bake result appears as a texture in the textures tab allowing for mix in noise in nodes etc

also, the awesome feature would be inverted masks in layer stack.

Some improvements in the recent builds:

  • Layers can be mixed in nodes as well, same like textures
  • Masks can be inverted via context menu now

Will aim to improve the layer management next.

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