Description: The sphericalEnvMap property of the standard material, used for reflections, doesn't reflect properly. It seems to inherit position and rotation from the camera, the problem here being the rotation; the map should not rotate, as that is not how reflections work.
Note(s): I'm by no means a full-fledged web developer, I work as a 3D artist and got interested in the possibilities of A-Frame for the visualization industry. I have some knowledge of css/html and less knowledge of js, therefore I can only hope this is the right way to report a bug, and I'd really like to thank you for the so promising and amazing framework that is A-Frame!
The equirectangular panorama in the snippet comes from here: https://goo.gl/Lu8y3X.
I'm still repro'ing this issue with 0.8.2 with all hardware (iOS, Android, MacOS PC, Windows PC, Oculus Go, Oculus Rift) and all browsers.
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I'm still repro'ing this issue with 0.8.2 with all hardware (iOS, Android, MacOS PC, Windows PC, Oculus Go, Oculus Rift) and all browsers.