Arma 3 Version: 1.92 (stable - steam)
CBA Version: 3.11.2 (stable - workshop)
ACE3 Version: 3.12.6 (stable - workshop)
Mods:
- CBA_A3
- ace
Description:
Steps to reproduce:
Where did the issue occur?
Additional information:
RPT log file:
a tl;dr -- Clients cannot use Dynamic Object View Distance without having to manually set it up every time they load into a mission.
I can confirm that is a bug.
Any milestone target / plan to fix?
Problem (may) be in here: https://github.com/acemod/ACE3/blob/master/addons/viewdistance/functions/fnc_changeViewDistance.sqf
... or a result of an issue with CBA settings somewhere.
I don't have time to work on this right now.
Hello, is this issue still unresolved? Thanks!
It is.
Please let me know if I'm wrong:
would a displayLoad EH hooked to the debriefing display (or an unload kind hooked to the main display) do the job of triggering an event to reset the objectViewDistance to the initial value (saved into a variable at mission start)?
Anyway, what happens if the game is closed? Are settings kept as set from the user or not?
Thank you!
As far as I know (re: game closing) every mission load I need to follow the "steps to reproduce" in order to get my intended Dynamic FoV View Distance behavior back.
please, can this be added in the 3.13.5 milestone?
Most helpful comment
I can confirm that is a bug.