Arma 3 Version: x.xx (stable)
CBA Version:* 3.x.x (stable)
ACE3 Version:* 3.8.1 (stable)
Mods:**
@CBA_A3@aceDescription:
Steps to reproduce:
Where did the issue occur?
Placed Modules:
You can
ace_cookoff_enable to false with a script.Also keep in mind that next release of ace will contain some fixes for cookoff,
so you may want to retest it at that point.
Can someone help me with this. I have ace_cookoff_enable=0; placed in my description.ext but it doesn't seem to work. We would really like to shut this off globally.
@geekwithbadge
In 3.9 how the settings works changed
ace_cookoff_enable (bool) controls the damage handling aspect of cookoff
ace_cookoff_enableAmmoCookoff (bool) controls the cookoff effect
They are independent, so enable can be false but enableAmmoCookoff would still default to true.
Set both to false to completely disable.
Most helpful comment
You can
ace_cookoff_enabletofalsewith a script.