
Mods (complete and add to the following information):
1.96 3.14.03.13.1Description:
The ACE3 Arsenal acts like a singleplayer mission in terms of functionality. Whilst the UI seems to be fine, the button "Try" has been replaced by "Close", and once trying out a loadout, there is no way to return to the Loadout Arsenal screen. The only option is to "Save and Quit". Moreover when in the loadout screen, the background is not empty; the virtual vehicles and obstacles are visible. When trying out the loadout, the AI targets are not present.
Steps to reproduce:
Expected behavior:
The buttons "Try" and "Arsenal" as described above should be present to achieve Virtual Arsenal functionality.
Where did the issue occur?
ACE3 Virtual Arsenal
Log Files:
Attached.
EDIT: Turns out the archive w/ RPT log wasn't attached after all.
Pastebin link: https://pastebin.com/gE98MG1D
Related script error?
From the attached rpt comes:
18:24:18 Error in expression _target s> _target s>
18:24:18 Error position:
18:24:18 Error Undefined variable in expression: ace_arsenal_fnc_createtarget
18:24:18 File z\ace\addons\arsenal\missions\Arsenal.VR\initPlayerLocal.sqf..., line 34
Arsenal from main menu, ingame or the editor?
This would be the arsenal from the main menu @commy2