Arma 3 Version: 1.84.144923
CBA Version: 3.8.0.180801
ACE3 Version: 3.12.3.36
Mods:
- Advanced Ropes
- Enhanced Movement
- ALiVE
- Achilles
- CBA_A3
- ace
Description:
I'm trying to run a dedicated server. Every time I add ACE3 to the server, it suddenly starts requiring RHS Compatibility addons. ACE Compat - RHS:GREF, RHS Russian, RHS USA. I'm not using any RHS mods.
I've taken the time to install each mod, one at a time, and check the server after each one. The requirement only pops up after putting in ACE.
Steps to reproduce:
Where did the issue occur?
Placed Modules:
None, no mission installed yet
RPT log file:
https://pastebin.com/ujmSWRea
"-servermod=@CBA_A3;@Achilles;@ALiVE;@ace;@Enhanced Movement;@Advanced Ropes" "-mod=@CBA_A3;@Achilles;@ALiVE;@ace;@Enhanced Movement;@Advanced Ropes"
don't load all mods twice.
-enableHT useless parameter.
-noPause -noSound -exThreads=7 useless parameters.
That message is clientside. We'll need your clientside rpt.
I didn't set the parameters, provider did. I'll remove 'em.
Client side RPT: https://pastebin.com/3e8WEcga
Something is creating RHS CfgPatches entries.
If you run compatibility for RHS, then yes you have to run RHS as well.
The question is, what's creating those entries?
I'm using a default Zeus VR mission (or no mission at all- vote interface).
If you run compatibility for RHS, then yes you have to run RHS as well.
Neither of the RPTs contain the string "rhs" so he isn't loading the compats nor RHS itself
I'm using the default Zeus VR mission
Missions can't create these entries. It has to be a mod.
Well, I can try to work backwards and see if one of the mods are doing it, but what's odd is that the issue doesn't arise until I enable ACE. I can run all the mods on the server without that problem, as long as ACE isn't enabled.
Well that's obvious. ACE is generating the warning. Without ACE there is of course no one to generate that warning.
Execute these in debug console and see what they return
configSourceModList (configFile >> "CfgPatches" >> "rhs_main");
configSourceModList (configFile >> "CfgPatches" >> "rhsusf_main");
configSourceModList (configFile >> "CfgPatches" >> "rhsgref_main");
The client's RPT provided here doesn't even connect to any server. Seems like it's the wrong file.
Can't get to the debug console without uploading a mission that has it enabled, apparently.
So I'll have to make a mission and do that next. At this point I'm inclined to blame my provider, though. Some of their "default" mods are the RHS ones, so it's probably something on their end.
The RPTs you upload say there is no RHS, and the client's RPT doesn't have any popup error logged, but it also never connected to a server (closed the game after 20 s in the main menu), so who knows.
Inactive issue, invalid RPT provided, closing.