Despite the game running at 60fps, when performing any jumps in the game (sans short hops), there is a momentary pause right before landing.
Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4.5ghz
16GB RAM
maybe you should add the stubbed service name and a log with it showing
Same issue here and it still persists, very annoying.
i9-9900k, RTX 2080
intel HD audio, or Realtek HD audio
win10 1809
Tell me which kind log would help with pinpointing the problem ?
One of the devs recently commented that this is actually an _audio_ issue, meaning they have the info they need for now. Unfortunately audio is one of the weaker areas of yuzu and gets the least updates, but you never know.
I have it too!
It’s related to audio and when audio is stripped using a mod the issue is solved so #3266 we need someone to work on all those services.
Sent from my iPhone
On Jan 5, 2020, at 5:03 PM, RyuDanuer notifications@github.com wrote:

I have it too!—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub, or unsubscribe.
Fixed by the audio interpolation overhaul.
Most helpful comment
One of the devs recently commented that this is actually an _audio_ issue, meaning they have the info they need for now. Unfortunately audio is one of the weaker areas of yuzu and gets the least updates, but you never know.